Interactive computing devices are moving onto the human body. This seminar focuses on the emerging class of devices that merge with human skin. This seminar provides an in-depth overview of current research and first commercial applications. It will cover 1) technologies from visual computing and thin-film electronics that allow for augmenting skin with input and output capabilities; 2) principles and interaction techniques for skin-based user interfaces; 3) application areas. The seminar will be based on a mix of readings and a practical project in which students develop and implement a prototypical user interface for interactive skin.
This seminar is a block course. It will take place during the winter term break, between 6 March and 7 April, 2017. During the first week, each participant will give a scientific presentation about a topic relating to interactive skin, based on several research papers. During the following weeks, students will work in teams and develop a prototypical user interface for interactive skin. The project comprises gathering user requirements, designing the software and hardware interface, and implementing a simple working prototype. During or after the block course, each participant will have to write a term paper that expands on the topics of his/her scientific presentation and also includes lessons learnt from the practical course project.
- For M.Sc. students only
- Good implementation skills
- Lectures in Human-Computer Interaction (User Interface Design, UbiMedia, Physical Computing) are a plus, but not required